When I was at the Grand Prix Manila site, I meet many players there and spoke with few of them. I look the decklist of everyone after that evaluate their breakdown. Here are some decklist that I personally feel to share with all of you.
Reason #1: Spell Queller
According to my point of view, Standard is the perfect single card. The Spell Queller is the main card that every opponent consider.The player chooses Aetherworks Marvel and hold the metagame percentage, you can easily get the exact Spell Queller. Regarding the other cards, it seems decent and realistic in the Standard deck. Basically, the threaten to roll up to make an annoying playlist against your opponents. The flash makes get annoying in case you operate in the sorcery speed.
In the past, players only dominate the Blue-White decks and do not consider the Smuggler’s Copter. Mostly, people did not remember about the flash shell of the Archangel Avacyn and the Spell Queller. You can hold the mana when you deploying the threats. In case, you decide the counter magic then you still holding the game plan.
However, the main reason that the Spell Queller offers an early creature pf the White-Blue players. So, you can deal with the planeswalkers of the opponents. In the gaming world, Chandra, Torch of Defiance, Nahiri, the Harbinger, Ally of Zendikar, and Nissa, Voice of Zendikar is the cheap way to catch the loyalty.
Reason #2: Gideon, Ally of Zendikar
Today, most of the people complain about the Gideon, Ally of Zendikar and that still continues in playing rather than being banned. All the supporting arguments are also banned because I feel that Battle for Zendikar. You can balance the metagame because the facts are still the same. You can win many nets with the help of Gideon, Ally of Zendikar.
To solve the situation, the deck of Blue-Red makes the situation as the most difficult one. First, take the advantages of overwhelming in the Gifeon mirrors.
Reason #3: Well-Positioned Noncreature Spells
Format spells are the well-positioned spell because of White-Blue Flash. There are a few hassles because the issues and Blue Flas cards are quite less. For example, as a player when we see Grasp of Darkness then you may find a lesser number. You are unable to fill your major threats if you have no card just like the Harnessed Lightning. When you removing the threats then you must be Magma Spray rather than Sweltering Suns.
On the other hand, White removal spell is expensive. There is some reliable spell like just like the Cast Out, drawback-free, and Stasis Snare.When the player enhances the sideboard while packing then nobody considers Dissenter’s Deliverance. The best card that every player wants to play is the Negate
Reason #4: Difficult to Hate
The most generic deck is only the White-Blue Flash. Many well-rounded cards are involved because it contains good or bad stuff. Additionally, you will get the redundancy when you clear the plan. If you didn’t have any particular card, then it is important to choose that card which hit your opponent like Torrential Gearhulk and the Aetherworks Marvel. You can add some value like Thraben Inspector. Immediately, the need of Glory-Bound Initiate is not a big deal.
Reason #5: Stable Mana Base
In the Stable Mana Base, there is most probably two decks and you need general mulligan trend. You are unable to run the energy out while a deal with the Aether Hub. It doesn’t matter that you deal with them or not but you come with the basic four, just like the probability of playing is 10-12. Nobody can make you mana because there is fix card slotting. However, spend time on focusing, instead of card slot fixing like Servant of the Conduit, the Cultivator’s Caravan or even Attune with Aether. While playing, you can consider basic lands almost 15+ as well as total 8 dual lands.
Conclusion:
In my future tournaments, I consider playing the White-Blue Flash. The Hour of Devastation is going to released soon. In previous, the Standard rule of White-Blue Flash comes with the core of cards. I just hope that I win with Gideon, Ally of Zendikar.